Page 443 - ProShow Producer 9 Final Manual
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442     15. Motion


        Rotate
         Rotate is used to cause your layer to spin. This value is calculated in
        degrees, just as you would normally look at rotation.
        The Rotate value can go from -360 degrees to 360 degrees, giving you two
        complete turns. If you wish, you can extend this further by typing your own
        rotation value into the field. For example, if you wanted 720 degrees of
        rotation, just type that in.

        The direction of rotation is based on the value.  Negative rotation degrees
        will make your layer rotate to the left, while positive degrees will rotate your
        layer to the right.  Making objects spin is just a matter of creating a
        difference between rotation values, leading to the direction you want the
        spin to occur.

        For example, if you wanted a layer to spin one full rotation to the right, you
        would start the layer at 0 degrees and end at 360 degrees. You can
        accomplish the same thing by starting the layer at -360 degrees and ending
        at 0 degrees.


        Rotate Center
        The Rotate Center option allows you to set the point on which your layer
        will rotate or tilt.  Changing the Rotate Center values will cause your layer
        to rotate or tilt around that new point, rather than the middle of the layer.
        Keep in mind that this center point is referring to the center point of each
        layer, not the center point of the slide.

        By default, this is set to 0 x 0, which is the middle of the layer.   These two
        values can be adjusted in the same way as your Pan values.  The left is the
        X-axis and the right is the Y.  The same kind of grid applies here as well, with
        a default range of 100, from -50 to 50, for both axes.
        For example:  if you set the values to 50 x 50, this would put the rotation
        point at the bottom-right corner of the layer.   If you set the values to -50 x -
        50, this puts the rotation point at the top left corner.
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