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468     16. Masks & Adjustment Layers


        Traditional Masking

        Prior to the creation of software for making visual art, masking was used
        most often in painting.  When you wanted to make a specific shape on
        something you were painting, you used a mask. I t went something like this:

               You want to paint a large white wall in black, but you want to leave
               only a circle of white in the middle. To do this, you cut out a circle in
               paper or in tape, and stick that to the surface you are painting. From
               there, you paint the black over the surface and the mask as well.
               When you are done, you remove the masked circular area. This leaves
               an unpainted section on the wall in the shape of a circle.


        The point here is that traditional masking also determined what you saw in
        the final product by preventing paint from being seen on a particular area
        of your composition.  Digital masking is similar because it gives you the
        ability to define areas that you can see and areas that you don’t.  Digital
        masking is better in a number of ways, too.  You can create and adjust
        masks with more precision, and the whole process is much faster.

        Masks in software are also dynamic, which means that they can update as
        the scene changes.  This gives you incredible flexibility when making visuals
        with masks.

        Masking is a key tool in making some of the best visual effects Producer can
        offer.  You will find that almost any high-quality show created with Producer
        features mask use heavily when creating visual effects.  It’s a great tool to
        know and become comfortable with.
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